

Each component is shown individually in the PDA.

Each completed component will progress the overall Cyclops blueprint by 33% to fully complete the Cyclops blueprint, the player must find and scan nine fragments in total. It should be noted that while the East side of Mountain Island is a viable place to find many / all of the parts, a Reaper Leviathan and Boneshark patrols the area, and the parts reside at a depth of over 200m. The Cyclops functions as a cross between a Seabase and a vehicle: the player can freely walk around inside it, only controlling it when they approach the helm control and "use" it. While controlling the helm, the player is still able to move their viewpoint in a limited arc to look around. The Cyclops takes over the movement controls, with forward and back moving the submarine in that direction, swim up and swim down being used to ascend and descend, and left and right used to turn. It cannot "strafe" sideways, nor can it pitch forward or back as the Seamoth can. The submarine is equipped with three external cameras which are operated via the HUD. These cameras are located on the keel, sail and screw, which in layman's terms are below, above and at the rear of the submarine, respectively. The Cyclops has three speed settings: "slow," "standard" and "flank." As well as speed, each setting affects the amount of noise generated and, in turn, the attention drawn from hostile fauna.
SUBNAUTICA CYCLOPS ENGINE FRAGMENTS AURORA FULL
More information on noise can be found in the Noise subsection.Ī Cyclops is built with a full set of six standard Power Cells inserted into racks of three sockets on either side of the engine, and two wall-mounted Fire Extinguishers, one located next to the damage control console and the other in the engine room. If the player takes one of these, they can replace it (or place a different Fire Extinguisher) by equipping the Extinguisher and looking at the wall bracket, which will bring up a "replace fire extinguisher" button prompt. The middle of the HUD area is largely clear, but much of the HUD available to the pilot is not visible until the player engages the controls. Engine Power & Propeller Speed - Displayed on the upper-left of the window, the propeller icon toggles the engine on or off.Compass - Displayed at the bottom of the window, attached to the top of the steering controls.Depth Indicator & Engine Power - Displayed at the top-center of the window, these values indicate the Cyclops' current/maximum depth, and the engine's remaining power (as a percentage).The Cyclops is incapable of movement if the engine is disabled, and will display "Engine off" in red on the HUD to remind the player. Below it, players can select one of three speed settings. However, these speed settings are only visible on the HUD if the engine is turned on.
